SpielSpiel das HKWHKW
“Spiel das HKW” or “Play the HKW” is a game we made for the Team of the “Haus der Kulturen der Welt” in Berlin.
The goal was, to visualize the process and problems taking place in the house. To get the necessary information, we used about two months to pursue introspection. And then about two months to make the game and build an Arcade Machine.
The first prototype is a Point- and- Click- Adventure where I tested some colors, and shapes and tried to rebuild some locations base on photos we took.
You can inspect some objects, with a close-up view and talk to three characters.
It includes three rooms, three characters, and some basic animations like idle, and talking.
The second prototype is a Jump and Run, where I made some nature and foliage. Here I also took some photo references and added some more plants to the scene.
You can explore the scene as a little fox with a briefcase, without any pressure, like time, enemies, or death traps. The focus lies on exploring and enjoying the environment. We added some little interactions into the one level you can play.
The third Prototype is a simulator, where you plan exhibitions and manage your employees.
You can manage your projects by investing more into “Planning”, “Advertisement” or “Building” and also choosing the topics you want to have in the exhibition.
After your exhibition took place you get direct feedback from your visitors and via the newspaper.
SocialSocial CardCard GameGame
The last direction we wanted to try was a card game.
The people working there really lacked opportunities for face-to-face interaction between departments.
We developed and discussed social mechanisms like collecting and trading cards with other players.
Individual goals and the freedom of how trading should work opened up the space for conversations.