AboutAbout MeMe

Hello lovely visitor! My name is Max and I am an artist from Berlin, born and grew up here. I enjoy cosplay, classic movies, playing different instruments, and conversations about topics like nuclear physics hehe. From the day my brother showed me all kinds of games from the ones on the SNES, Game Boy, to the Playstation and PC, I have had a deep bond with video games. That’s when I set myself the goal to build games on my own. So, I started to program my own little turn-based Arena RPG in Java, when I was 16.

I was so in love with the development of making games and seeing the happy faces when people were playing my games, that I decided to study Game Design at the BTK – University of Applied Science Europe, which I finished in February 2021.


Pixel Art, 3D Art, Level Design and Game Design


Memory Machine – Commercial Project for Amcha Germany

Brutus – Bachelor Project

Windwalker – University Project

Corona World – Commercial Project for Browser Ballett

Spiel das HKW – Commercial Project for Haus der Kulturen der Welt Berlin

Chopperboy – University Project

Gemrock – University Project

A case for Watson – University Project

Contu – University Project

TalksTalks andand PresentationsPresentations

Gamesfest – Narrative Design “A case for Watson” – Berlin 04/2019, Germany

Game Design @ University of Applied Science Europe – Yes! Bar Camp – Introduction to ZBrush – Berlin 12/2018

TeachingTeaching ExperienceExperience

Lecturer @ University of Applied Science Europe –Tools and Technologies II – 2D & 3D Assets Production for Unity – Berlin 05/2022

AdditionalAdditional ExperienceExperience

Volunteer at Gamesweek Berlin, 04/2019

Game Tester at Yager (The Cycle), 08/2018

Game Tester at Yager (The Cycle), 06/2018

Game Tester at TreasureHunt Studio (Pet Paradise), 05/2018

AdditionalAdditional ProjectsProjects

Hamburg Games Conference 2022 – Level Designer

MAG Erfurt 2021 – Level Designer

Dreamhack Beyond 2021 –  Level Designer

Vauth Sagel Interzum 2021 – 3D Artist & Level Designer