AboutAbout MeMe

Hello lovely visitor! My name is Max and I am a Game Developer from Berlin and co-founder of the game studio Schleuder Games, born and grew up here. I enjoy woodworking, classic movies, playing different instruments, conversations about topics like nuclear physics, and obviously games. My passion for games and especially video games sparked when I was a little boy. Back then my brother showed me all kinds of games from the SNES, and Game Boy, to the PlayStation and PC. That’s when I knew that I want to build games on my own. After making some rough board games in my after-school time, I started programming my own little turn-based Arena RPG in Java, when I was 16.

I was so in love with the development of making games and seeing the happy faces when people were playing my games, that I decided to study Game Design at the BTK – University of Applied Science Europe, which I finished in February 2021. Since then and until now I have been working as a Game Developer with skills ranging from Art to Design with some spices of Coding.

SpecialtiesSpecialties

Generalist with focus on Game Design and Game Development

AwardsAwards

Monsters and Ghost of the far north – Honorary Mention Ars Electronica in Artificial Intelligence & Life Art

GamesGames

Selina: Mind at Large – VR Commercial Project [2025]

Monsters and Ghosts of the far North – Commercial Project for Driving The Human [2023]

Memory Machine – Commercial Project for Amcha Germany

Brutus – Bachelor Project

Windwalker – University Project

Corona World – Commercial Project for Browser Ballett

Spiel das HKW – Commercial Project for Haus der Kulturen der Welt Berlin

Chopperboy – University Project

Gemrock – University Project

A case for Watson – University Project

Contu – University Project

TalksTalks andand PresentationsPresentations

Gamesfest – Narrative Design “A case for Watson” – Berlin 04/2019, Germany

Game Design @ University of Applied Science Europe – Yes! Bar Camp – Introduction to ZBrush – Berlin 12/2018

TeachingTeaching ExperienceExperience

Lecturer @ University of Applied Science Europe – From Environment Design to Interactive Worlds – Berlin SS 2025

Lecturer @ Hochschule FreseniusLevel Design Basics – Berlin WS 2022/2023

Lecturer @ Hochschule Fresenius3D Asset Production – Berlin WS 2022/2023

Lecturer University of Applied Science Europe –Tools and Technologies II – 2D & 3D Assets Production for Unity – Berlin SS 2022

AdditionalAdditional ExperienceExperience

Volunteer at Gamesweek Berlin, 04/2019

Game Tester at Yager (The Cycle), 08/2018

Game Tester at Yager (The Cycle), 06/2018

Game Tester at TreasureHunt Studio (Pet Paradise), 05/2018

AdditionalAdditional ProjectsProjects

Indie Arena Booth 2022 – Level Designer

Hamburg Games Conference 2022 – Level Designer

MAG Erfurt 2021 – Level Designer

Dreamhack Beyond 2021 –  Level Designer

Vauth Sagel Interzum 2021 – 3D Artist & Level Designer